Here are some renderings of a pot. I didn't make the pot itself, just textured and painted the thing using the program Mudbox, and then brought back into Maya. Mudbox is quite the cool program for painting objects from Maya, although I heard Mari is better. Just haven't gotten around to learning that one yet. I was playing around with bump mapping, and possibly overdid it, since it looks really rusty. Although that rustic look is kinda cool. Lit it in Maya with both an area light and skydome light using an HDRI photo; then rendered out using the Arnold Renderer.